Speed
Checked
In one sentence
Speed sets the top sprint speed. Points from 60 to 89 are the cheapest top speed you can buy.
Who does this affect?
Every player, whether you or the CPU controls him
90
Build target
Every point up to 90 is full value. From 90 a point buys about 40 % as much top speed.
How it works
Top sprint speed is 26.5 km/h plus up to 6 km/h from the stat (up to 7.3 km/h with boosters). Walking (5 km/h) and ordinary running speeds are the same for every player; Speed only raises the ceiling.
What a point buys
| 40 → 59 | +0.027 km/h |
| 60 → 89 | +0.145 km/h |
| 90 → 120 | +0.061 km/h |
Booster points: Boosters count: the formula has no cap, so 120 reaches 33.8 km/h.
In numbers
Chart values
| 60 | 27.6 |
| 80 | 30.5 |
| 90 | 31.9 |
| 99 | 32.5 |
| 120 | 33.8 |
Chart values
| Speed 40 | 5.80 s |
| 80 | 5.40 s |
| 90 | 5.28 s |
| 99 | 5.24 s |
Common questions
Does a faster player tire faster?
Short answerNo
Stamina drain reads no stat at all. A faster player simply covers more ground for the same stamina.
Does Speed make jogging or walking faster?
Short answerNo
Only the sprint ceiling changes.
Do height or weight change top speed?
Short answerNo
Neither is read by the speed or acceleration code. Weight is not used by the match at all.
The maths
DetailWith the ball, top speed is 26.5 + 6 × √(Speed score × Dribbling score) − 1.8 km/h (about 1 km/h more while holding sprint). Both stats count the same, so the lower one holds you back.
DetailOver 40 m, a 90 finishes about 0.4 m behind a 99 and an 80 about 1.4 m behind.
LimitTiredness: below 70 % stamina left Speed shrinks, down to ×0.90 at 10 % left (a 90 then plays like an 81). Booster points are never reduced.
DetailThis is the speed every move is planned with, for you and the CPU alike. The fastest running animation in the game reaches exactly the Speed-99 value (32.5 km/h); whether boosted speeds above that show fully on screen is not confirmed.