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Speeding Bullet
AI styleStill being reviewed
In one sentence
The CPU picks its plain running-with-the-ball options much more often.
Who does this affect?
Decision checks: these sit in the code that chooses dribbles, passes and shots for him (the code that builds the CPU's own player profile and option lists). It changes no stat. Found on: 8344 cards in the card list; mostly CF, LWF, RWF, RB, LB.
How it works
Speeding Bullet adds 40 points to the CPU's running dribble option (scored from Speed, Acceleration and Dribbling) and 20 to a second running option, and +0.10 to his dribble tendency. These options steer him in a direction without a trick.
When it applies
- Running option scored from match Speed (up to 30), Acceleration (up to 20) and Dribbling (up to 10): +40. The score is the chance in % that the option is shortlisted, so at 60 or more it is on the shortlist every time.
- Second running option (Speed up to 40, Acceleration up to 20, Dribbling up to 10 on card values): +20 (the same +20 Mazing Run gives; not both), and +20 more with Acceleration Burst, capped at 100.
- Dribble tendency +0.10; a second profile value built from Physical Contact and Tight Possession also +0.10 (no reader of that value was found in the decision code).
- Some smaller checks are only described by what they change in the code, because the CPU situation they belong to has no name in the code: in the cut-in curled-shot check his chance is halved in one case (a flag set and a CPU situation value above 0.5); with Incisive Run as well, one planning step is skipped when a CPU situation value is below 0.5; and two CPU attack checks return 'yes' earlier for him.
Without it
The running options are scored from Speed, Acceleration and Dribbling only.
Which stats it reads
Speed, Acceleration, Dribbling sets how strong
Scores rise from 70 to 90. The first option uses his match values (boosters count); the second uses card values.
In numbers
Speed → · score
Chart values
| 70 | 15.0 | 55.0 |
| 80 | 30.0 | 70.0 |
| 90 | 45.0 | 85.0 |
Common questions
Does Speeding Bullet make him faster?
Short answerNo
No stat changes; only CPU choices.
The maths
BendRamps 70→90; the effect is already full at 90.
LimitScores of 100 or more mean the option is always shortlisted.
DetailAI playing styles have no position check: the code reads them in any slot.
DetailNot used by this style: Passing and shooting stats — not read by these options
Booster points per stat
Speed, Acceleration, DribblingBooster points count here.