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Upcoming: “Amazon”

New moveChecked
In one sentence
Not yet released. A dribbling skill: when a defender challenges him shoulder to shoulder from the side while he runs with the ball, he keeps running and pushes the defender aside, whatever their Physical Contact.

Who does this affect?

Both: the contact is resolved the same way for your player and for CPU players who have it.

How it works

Not yet released. Described from the code of this game version (11.1.1); it may change before release. When he is running with the ball at 8 km/h or more and a defender who is not faster comes into him from the side, within 1.1 m, Amazon replaces the normal strength contest with its own pair of animations. He carries on almost straight (about 8.5 m in 2.6 s) and the defender is shoved about 2.4 m sideways. The normal Physical Contact comparison is skipped in that situation, and these animations cannot be cut short.

When it applies

Without it

The same contact is a strength contest: he slows down unless his Physical Contact beats the defender's by more than 29, 14 or -1 points, depending on the angle of the contact.

Which stats it reads

Physical Contact compared with opponent
Without the skill it decides these side duels (he needs a lead of 30, 15 or 0 points depending on the angle). With Amazon it is skipped in the covered situation; in all other contacts it still decides.
Speed / Acceleration decides if it happens
Only through his running speed: he must be at 8 km/h or more and not in a slower speed band than the defender.

Common questions

Does Amazon add Physical Contact?
Short answerNo
No stat is raised; the strength comparison is skipped in that situation.
Does it work when a defender challenges from the front?
Short answerNo
Only side contact at 45 to 90 degrees is covered.

Not yet confirmed

  • The final in-game name and description.
  • Exact distances on screen (the animations may blend out early).

The maths

ConditionSide contact only (45-90 degrees), at 8 km/h or more, defender not faster.
DetailReplaces the Physical Contact contest in that situation; front and back contact are unchanged.
DetailThe two animations cannot be cut short once they start.
DetailNot used by this skill: No stat is raised — the strength check is skipped, not boosted

Booster points per stat

Physical ContactBooster points count here.
Speed / AccelerationBooster points count here.

Stats it reads

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