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eFootball Explained

Home › Playing styles › Incisive Run

Incisive Run

AI styleStill being reviewed
In one sentence
The CPU tries a curled shot after cutting in, which it otherwise only does with Long-range Curler.

Who does this affect?

Decision checks: these sit in the code that chooses dribbles, passes and shots for him (the code that builds the CPU's own player profile and option lists). It changes no stat. Found on: 8215 cards in the card list; mostly LWF, RWF, CF, AMF, RMF.

How it works

Without Incisive Run (or the Long-range Curler skill) the CPU does not take this curled shot after cutting inside. With it, the chance starts at 35 % and grows with Dribbling and Finishing. It also adds +0.10 to his dribble tendency and +10 to the Scissors Feint score for players without that skill.

When it applies

Without it

The CPU does not try this curled shot unless he has Long-range Curler.

Which stats it reads

Dribbling sets how strong
+1 % per point from 70 to 90.
Finishing sets how strong
+0.5 % per point from 70 to 90.

In numbers

CPU cut-in curled-shot chanceChance in %, Finishing 80: y with Incisive Run, y2 with Incisive Run and Long-range Curler. Without either it is 0.
40659040608099407050806090
Dribbling → · %
Chart values
704070
805080
906090

Common questions

Does Curl matter for this?
Short answerNo
Curl is not read; Dribbling and Finishing (card values) are.

The maths

ConditionNeeds Incisive Run or Long-range Curler.
LimitHeld between 15 and 90 %.
DetailHalved in one case for Speeding Bullet players.
DetailAI playing styles have no position check: the code reads them in any slot.
DetailNot used by this style: Curl — not read by this decision

Booster points per stat

DribblingBooster points do not count here.
FinishingBooster points do not count here.

Stats it reads

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