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GK Parrying

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In one sentence
GK Parrying decides where the ball goes after a parry.

Who does this affect?

The goalkeeper
99
Build target
Parry direction error falls in a straight line to zero at 99; rebound control keeps improving to 120. 90 removes the last extra tick on parries.

How it works

The direction error of a parry falls from full at 40 to zero at 99, so a high Parrying keeper pushes the ball where he means to.

What a point buys

40 → 99−1.7 % direction error
90−1 tick on parries
99 → 120rebound and parry speed only

Booster points: Boosters do not improve where the parry goes (that ends at 99), but they keep improving rebound control and parry speed and count at half value in the save rating.

In numbers

Parry direction errorRelative (1 = worst)
0.000.501.0040801200.660.320.00target 99
Chart values
600.66
800.32
990.00

Common questions

Does Parrying help catches?
Short answerNo
Catches use Catching.

The maths

DetailRebound speed control starts at 60 and runs to 120; parried ball speed goes from ×0.9 at 40 to ×1.1 at 120.
LimitAbove 100, keeper stats count at half value in the save rating.

Skills that read this stat

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