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eFootball Explained

Home › Skills › GK Directing Defence

GK Directing Defence

Stat boostChecked
In one sentence
If your keeper has it, your centre-backs and full-backs get +2 Defensive Awareness and +2 Aggression while they are within about 34.5 m of your goal line.

Who does this affect?

Both: it raises the defenders' stats, so it works for the defender you control and for CPU-controlled defenders.

How it works

The skill sits on the keeper but helps the defenders. Whenever the player in goal has GK Directing Defence, every teammate playing CB, LB or RB gets +2 Defensive Awareness and +2 Aggression while he is within about 34.5 m of his own goal line, which means 18 m or more back from the halfway line. The boost switches on and off as he crosses that line. The keeper himself and all midfielders get nothing.

When it applies

Without it

No boost.

Which stats it reads

Defensive Awareness raised by the skill
+2 while he is in the zone. The +2 is added before the game caps stats at 99, so it is lost on a stat that is already high in the match (after form and position adjustments, before booster points): 97 or lower gains the full +2, 98 gains +1, 99 gains nothing. Booster points are added after the cap and are never cut.
Aggression raised by the skill
+2 while he is in the zone, same 99 cap rule as Defensive Awareness.

Common questions

Does it boost the goalkeeper's own stats?
Short answerNo
Only teammates playing CB, LB or RB are boosted.
Does it help defensive midfielders?
Short answerNo
DMF is a separate position group and fails the check.
Does it only work for the defender I control?
Short answerNo
It is a stat change for every CB, LB and RB, controlled by you or by the CPU.
Does it work in the whole of my own half?
Short answerNo
Only the part within about 34.5 m of the goal line; between there and the halfway line there is no boost.

Not yet confirmed

  • Whether 'plays CB, LB or RB' means his place in the formation (very likely) or his registered position.

The maths

ConditionOnly CB, LB and RB, and only within about 34.5 m of their own goal line.
LimitAdded before the 99 cap: 97 or lower gains +2, 98 gains +1, 99 gains nothing. Booster points are added afterwards and never cut.
DetailStacks with other skills' stat boosts on the same stats (still capped at 99). Only one keeper plays, so it never stacks with itself.
DetailThe keeper gets nothing himself.
DetailNot used by this skill: The keeper's own stats — nothing is read from or added to the keeper

Stats it reads

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