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eFootball Explained

Home › Skills › Blocker

Blocker

Better actionChecked
In one sentence
His blocks are set up as if his Defensive Awareness were 5 higher (also above 99), blocked balls bounce off him a little softer, and CPU blockers never skip him when picking block positions.

Who does this affect?

Both for the block itself; the block-position choice is CPU-only.

How it works

Every player blocks automatically; Blocker improves the block, it does not unlock it. The block's reach and how far the move may be lifted toward the ball use Defensive Awareness + 5, counted all the way to 120 with boosters. A blocked ball keeps less pace, because two rebound terms (his running speed and how high the ball hits him) are dropped. The CPU also never rejects him when choosing who stands in a passing or shooting lane.

When it applies

Without it

Block reach from his real Defensive Awareness, a slightly harder rebound when he is running or the ball hits him high, and the CPU sometimes skips him for block positions.

Which stats it reads

Defensive Awareness sets how strong
Every point from 40 to 120 adds block reach in a straight line, no steps. The skill adds the same as 5 more points, up to 115; from 115 both are at the maximum.
Tackling sets how strong
Higher Tackling also softens the rebound, all the way to 120. The skill's rebound gain is on top and does not depend on Tackling.

In numbers

Block reach ratingShare of the maximum block reach rating (0 % at Defensive Awareness 40, 100 % at 120). The game uses this rating to widen the block move's search; its distance in metres was not decoded.
05010040608099120booster points312556508074100100
Defensive Awareness (match value, boosters included) → · % of maximum
Chart values
603125
805650
998074
120100100
Upward stretch toward the ballMost the block move may be lifted toward the ball, in cm per animation frame (normal body size). With the skill: Defensive Awareness + 5.
0.501.001.5040608099120booster points0.810.751.061.001.301.241.501.50
Defensive Awareness (match value, boosters included) → · cm per frame
Chart values
600.810.75
801.061.00
991.301.24
1201.501.50

Common questions

Does Blocker make him block more shots?
Short answerPartly
It widens and lifts his block a little (the same as +5 Defensive Awareness) and the CPU always considers him for block positions; there is no extra block chance.
Is Blocker useless on a 99 Defensive Awareness defender?
Short answerNo
Block reach keeps growing to 120 and the +5 is not capped at 99.
Does it really limit rebounds?
Short answerYes
Two rebound terms are dropped, so blocked balls keep a little less pace.
Does Blocker make him jump in front of shots on his own?
Short answerNo
Every player blocks automatically; no new block move needs the skill.

Not yet confirmed

  • How far the block reach rating reaches in metres.
  • Exactly which body height zone the 'ball hits him high' rebound term measures.

The maths

DetailBoosters count fully: Defensive Awareness 100–120 keeps adding reach, and the skill's +5 keeps helping up to 115.
DetailRebound: the ball's bounce-off strength is set by a factor between 0.5 and 1.0. Without the skill it gets up to 0.05 more when he is running (full from 28 km/h) and up to 0.05 more when the ball hits him high, so up to 0.1 in total. The skill removes both. Higher Tackling lowers the factor by up to 0.15.
DetailThe extra upward stretch is small: +5 Defensive Awareness adds about 0.06 cm per frame.
DetailCPU blockers with the skill are never filtered out of block positions.
DetailNot used by this skill: Jump, Height — the block reach formula reads Defensive Awareness only.; Defensive Engagement — not read by the block code.

Booster points per stat

Defensive AwarenessBooster points count here.
TacklingBooster points count here.

Stats it reads

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